fix event func
This commit is contained in:
@@ -5,7 +5,7 @@ namespace sandbox
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{
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void local_panel::on_attach()
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{
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VE_CONNECT(local_panel);
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VE::CONNECT(this);
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}
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void local_panel::render()
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@@ -15,8 +15,7 @@ namespace sandbox
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{
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auto f = []()
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{
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VE::event e { test_event::TEST_EVEN , std::string("test event message from thread") };
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VE_EMIT(e);
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VE::EMIT(test_event::TEST_EVEN, std::string("test event message from thread"));
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};
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std::thread th(f);
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th.detach();
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@@ -26,8 +25,7 @@ namespace sandbox
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if (ImGui::Button(VE::style::icon::ICON_STOP, ImVec2(28, 30)))
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{
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VE::event e { test_event::TEST_EVEN , std::string("test icon button") };
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VE_EMIT(e);
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VE::EMIT(test_event::TEST_EVEN, std::string("test icon button"));
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}
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ImGui::Text(VE::style::icon::ICON_PAINT_BRUSH, " Paint" );
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@@ -47,7 +47,6 @@ namespace sandbox
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void opengl_panel::on_attach()
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{
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VE_CONNECT(opengl_panel);
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hack::log()("on_attach");
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}
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@@ -5,7 +5,7 @@ namespace sandbox
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{
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void test_panel::on_attach()
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{
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VE_CONNECT(test_panel);
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VE::CONNECT(this);
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hack::log()("on_attach", VE::application::get()->get_glfw()->width());
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}
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@@ -18,8 +18,7 @@ namespace sandbox
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if (ImGui::Button("RUN test_panel_1", ImVec2(128, 130)))
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{
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VE::event e { test_event::TEST_EVEN , std::string("test event message tp 1") };
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VE_EMIT(e);
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VE::EMIT(test_event::TEST_EVEN, std::string("test event message tp 1"));
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}
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ImGui::End();
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@@ -5,17 +5,21 @@ namespace sandbox
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{
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void test_panel_2::on_attach()
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{
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VE_CONNECT(test_panel_2);
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VE::CONNECT(this);
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// ATTENTION: активировать сигнальную систему в детях-компонентах
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m_local_panel.on_attach();
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for (int i = 0; i < 200; ++i)
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{
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// for (int i = 0; i < 200; ++i)
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// {
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// auto lp = std::make_shared<local_panel>();
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// lp->on_attach();
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// m_local_panel_hub.push_back(lp);
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// }
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auto lp = std::make_shared<local_panel>();
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lp->on_attach();
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m_local_panel_hub.push_back(lp);
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}
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hack::log()("on_attach");
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}
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@@ -66,4 +66,18 @@ namespace VE
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}
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}
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};
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template <typename T>
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void CONNECT(T* obj)
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{
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VE::event_manager::instance().connect(obj, &T::on_event);
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}
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template <typename TYPE, typename DATA>
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void EMIT(TYPE t, DATA d)
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{
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VE::event_manager::instance().emit(VE::event{ t, d });
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}
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inline void emit() {}
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}
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@@ -113,8 +113,6 @@ namespace VE
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{
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glfwSetKeyCallback(m_win, [](GLFWwindow* w, int key, int scancode, int action, int mods)
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{
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event e{ action, key };
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// HERE
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// тут одноврекменно срабатывает только один сигнал
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// т.е. если нажада клавиша и удерживается сигнал о повторе идет
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@@ -125,22 +123,21 @@ namespace VE
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{
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case GLFW_PRESS:
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{
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e.m_type = event_type::KEY_PRESSED;
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VE::EMIT(event_type::KEY_PRESSED, key);
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break;
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}
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case GLFW_RELEASE:
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{
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e.m_type = event_type::KEY_RELEASED;
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VE::EMIT(event_type::KEY_RELEASED, key);
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break;
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}
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case GLFW_REPEAT:
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{
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e.m_type = event_type::KEY_REPEATE;
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VE::EMIT(event_type::KEY_REPEATE, key);
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break;
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}
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}
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VE_EMIT(e);
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});
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}
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@@ -148,8 +145,6 @@ namespace VE
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{
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glfwSetMouseButtonCallback(m_win, [](GLFWwindow* w, int button, int action, int mods)
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{
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event e{ action, button };
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switch (action)
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{
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case GLFW_PRESS:
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@@ -159,29 +154,27 @@ namespace VE
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std::chrono::duration<double, std::milli> duration = local - time;
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if (duration.count() > 10 && duration.count() < 200)
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e.m_type = event_type::MOUSE_BUTTON_DOUBLE_PRESSED;
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VE::EMIT(event_type::MOUSE_BUTTON_DOUBLE_PRESSED, button);
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else
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e.m_type = event_type::MOUSE_BUTTON_PRESSED;
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VE::EMIT(event_type::MOUSE_BUTTON_PRESSED, button);
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time = local;
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break;
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}
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case GLFW_RELEASE:
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{
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e.m_type = event_type::MOUSE_BUTTON_RELEASED;
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VE::EMIT(event_type::MOUSE_BUTTON_RELEASED, button);
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break;
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}
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}
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VE_EMIT(e);
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});
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glfwSetScrollCallback(m_win, [](GLFWwindow* w, double xOffset, double yOffset)
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{
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try
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{
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event e{ event_type::MOUSE_SCROLL, std::pair<float, float>{ static_cast<float>(xOffset), static_cast<float>(yOffset) } };
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VE_EMIT(e);
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auto data = std::pair<float, float>{ static_cast<float>(xOffset), static_cast<float>(yOffset) };
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VE::EMIT(event_type::MOUSE_SCROLL, data);
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}
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catch(std::exception& e)
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{
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@@ -193,8 +186,8 @@ namespace VE
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{
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try
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{
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event e{ event_type::MOUSE_CURSOR_POSITION, std::pair<float, float>{ static_cast<float>(xPos), static_cast<float>(yPos) } };
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VE_EMIT(e);
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auto data = std::pair<float, float>{ static_cast<float>(xPos), static_cast<float>(yPos) };
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VE::EMIT(event_type::MOUSE_CURSOR_POSITION, data);
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}
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catch(std::exception& e)
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{
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@@ -215,8 +208,8 @@ namespace VE
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try
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{
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event e{ event_type::WINDOW_RESIZE, std::pair<float, float>{ static_cast<float>(width), static_cast<float>(height) } };
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VE_EMIT(e);
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auto data = std::pair<float, float>{ static_cast<float>(width), static_cast<float>(height) };
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VE::EMIT(event_type::WINDOW_RESIZE, data);
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}
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catch(std::exception& e)
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{
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@@ -228,8 +221,7 @@ namespace VE
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{
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try
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{
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event e{ event_type::WINDOW_CLOSE, nullptr };
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VE_EMIT(e);
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VE::EMIT(event_type::WINDOW_CLOSE, nullptr);
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}
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catch(std::exception& e)
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{
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@@ -241,8 +233,7 @@ namespace VE
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{
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try
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{
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event e{ event_type::WINDOW_FOCUS, focused };
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VE_EMIT(e);
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VE::EMIT(event_type::WINDOW_FOCUS, focused);
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}
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catch(std::exception& e)
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{
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@@ -10,10 +10,6 @@
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void update() override;\
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void on_event(VE::event e) override
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#define VE_CONNECT(DEF_CLASS) VE::event_manager::instance().connect(this, &DEF_CLASS::on_event);
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#define VE_EMIT(e) VE::event_manager::instance().emit(e)
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#define VE_PUSH_FONT(def_font, def_size)\
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ImGui::PushFont(VE::style::fonts::get_font(VE::style::fonts::font_type::def_font, def_size))
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#define VE_POP_FONT() ImGui::PopFont()
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