fix headers

This commit is contained in:
chatlanin
2025-01-14 01:05:07 +03:00
parent cc0f2b6f62
commit 5a6216689a
16 changed files with 15 additions and 17 deletions

View File

@@ -7,8 +7,8 @@ namespace sandbox
{
hack::log()("create cube");
const std::filesystem::path vsp { "/mnt/raid/projects/vertex_engine/bin/layers/opengl_panel/shaders/vertes.shader" };
const std::filesystem::path fsp { "/mnt/raid/projects/vertex_engine/bin/layers/opengl_panel/shaders/frag.shader" };
const std::filesystem::path vsp { "/mnt/raid/projects/vertex_engine/vertex_engine/bin/layers/opengl_panel/shaders/vertes.shader" };
const std::filesystem::path fsp { "/mnt/raid/projects/vertex_engine/vertex_engine/bin/layers/opengl_panel/shaders/frag.shader" };
add_shader(GL_VERTEX_SHADER, vsp);
add_shader(GL_FRAGMENT_SHADER, fsp);
shader_program::link();

View File

@@ -1,6 +1,6 @@
#pragma once
#include "VE.hpp"
#include "VE.hpp" // IWYU pragma: keep
namespace sandbox
{