fix headers

This commit is contained in:
chatlanin 2025-01-14 01:05:07 +03:00
parent cc0f2b6f62
commit 5a6216689a
16 changed files with 15 additions and 17 deletions

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@ -7,8 +7,8 @@ namespace sandbox
{ {
hack::log()("create cube"); hack::log()("create cube");
const std::filesystem::path vsp { "/mnt/raid/projects/vertex_engine/bin/layers/opengl_panel/shaders/vertes.shader" }; const std::filesystem::path vsp { "/mnt/raid/projects/vertex_engine/vertex_engine/bin/layers/opengl_panel/shaders/vertes.shader" };
const std::filesystem::path fsp { "/mnt/raid/projects/vertex_engine/bin/layers/opengl_panel/shaders/frag.shader" }; const std::filesystem::path fsp { "/mnt/raid/projects/vertex_engine/vertex_engine/bin/layers/opengl_panel/shaders/frag.shader" };
add_shader(GL_VERTEX_SHADER, vsp); add_shader(GL_VERTEX_SHADER, vsp);
add_shader(GL_FRAGMENT_SHADER, fsp); add_shader(GL_FRAGMENT_SHADER, fsp);
shader_program::link(); shader_program::link();

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "VE.hpp" #include "VE.hpp" // IWYU pragma: keep
namespace sandbox namespace sandbox
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "VE.hpp" #include "VE.hpp" // IWYU pragma: keep
namespace sandbox namespace sandbox
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "VE.hpp" #include "VE.hpp" // IWYU pragma: keep
namespace sandbox namespace sandbox
{ {

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@ -1,7 +1,5 @@
#pragma once #pragma once
#include <typeinfo>
namespace sandbox namespace sandbox
{ {
enum class test_event enum class test_event

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@ -23,7 +23,7 @@ namespace VE
{ {
inline application& create() inline application& create()
{ {
static sandbox::test_app e{ "sandbox" }; static sandbox::test_app e{ "vertex_engine_sandbox" };
e.push_layer( e.push_layer(
new sandbox::test_panel{}, new sandbox::test_panel{},

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@ -1,6 +1,6 @@
#include "application.hpp" #include "application.hpp"
#include "utils/utils.hpp" #include "utils/utils.hpp" // IWYU pragma: keep
namespace VE namespace VE
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "utils/utils.hpp" #include "utils/utils.hpp" // IWYU pragma: keep
namespace VE namespace VE
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "utils/utils.hpp" #include "utils/utils.hpp" // IWYU pragma: keep
namespace VE namespace VE
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "utils/utils.hpp" #include "utils/utils.hpp" // IWYU pragma: keep
#include "context/context.hpp" #include "context/context.hpp"
#include "event/event.hpp" #include "event/event.hpp"

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "utils/utils.hpp" #include "utils/utils.hpp" // IWYU pragma: keep
namespace VE namespace VE
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "utils/utils.hpp" #include "utils/utils.hpp" // IWYU pragma: keep
namespace VE namespace VE
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "glm/gtc/type_ptr.hpp" #include "glm/gtc/type_ptr.hpp" // IWYU pragma: keep
namespace mt namespace mt
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "using.hpp" #include "using.hpp" // IWYU pragma: keep
namespace VE::time namespace VE::time
{ {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include "include.hpp" #include "include.hpp" // IWYU pragma: keep
namespace VE namespace VE
{ {