add opengl
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@@ -16,9 +16,11 @@ namespace VE
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std::unique_ptr<glfw> m_glfw;
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std::unique_ptr<gui> m_gui;
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layers_stack<layer> m_layers_stack;
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inline static std::unique_ptr<application> m_instance;
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public:
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void run();
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static std::unique_ptr<application>& get();
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std::unique_ptr<glfw>& get_glfw();
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public:
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