#include "opengl_panel.hpp" #include "utils.hpp" namespace sandbox { cube::cube() { hack::log()("create cube"); const std::filesystem::path vsp { "/mnt/raid/projects/vertex_engine/bin/layers/opengl_panel/shaders/vertes.shader" }; const std::filesystem::path fsp { "/mnt/raid/projects/vertex_engine/bin/layers/opengl_panel/shaders/frag.shader" }; add_shader(GL_VERTEX_SHADER, vsp); add_shader(GL_FRAGMENT_SHADER, fsp); shader_program::link(); m_vertices = { -0.1f, 0.0f, 0.7f, 0.1f, 0.0f, 0.7f, 0.1f, 0.0f, -0.7f, -0.1f, 0.0f, -0.7f, 0.0f, 0.3f, 0.0f }; m_indices = { 0, 1, 1, 4, 4, 0, 0, 3, 3, 4, 4, 2, 2, 1, 3, 2 }; buffer::link(); } void cube::use() { shader_program::use(); } void cube::set_scale(float val) { set("scale", val); } void cube::set_position(glm::vec3 val) { set("position", val); } void cube::set_color(glm::vec4 val) { set("color", val); } void cube::render() { buffer::render(); } void opengl_panel::on_attach() { hack::log()("on_attach"); } void opengl_panel::on_detach() { hack::log()("on_attach"); } void opengl_panel::render() { // glm::mat4 view = glm::lookAt(cameraPos, cameraPos + cameraFront, cameraUp); // glm::mat4 projection = glm::perspective(glm::radians(45.0f), 800.0f / 600.0f, 0.1f, 100.0f); cb_1.use(); // unsigned int viewLoc = glGetUniformLocation(cb_1.get_id(), "view"); // glUniformMatrix4fv(viewLoc, 1, GL_FALSE, glm::value_ptr(view)); // unsigned int projLoc = glGetUniformLocation(cb_1.get_id(), "projection"); // glUniformMatrix4fv(projLoc, 1, GL_FALSE, glm::value_ptr(projection)); float r = std::sin(glfwGetTime()); float g = std::cos(glfwGetTime()); cb_1.set_color(glm::vec4{ 0.85f, 0.45f, 0.95f, 0.f }); // розовый cb_1.set_scale(1.0f + std::sin(glfwGetTime()) * 0.2f); cb_1.set_position(glm::vec3{ 0.f, 0.5, 0.f }); cb_1.render(); r = std::cos(glfwGetTime()); g = std::sin(glfwGetTime()); cb_2.use(); // unsigned int viewLoc_1 = glGetUniformLocation(cb_2.get_id(), "view"); // glUniformMatrix4fv(viewLoc_1, 1, GL_FALSE, glm::value_ptr(view)); // unsigned int projLoc_1 = glGetUniformLocation(cb_2.get_id(), "projection"); // glUniformMatrix4fv(projLoc_1, 1, GL_FALSE, glm::value_ptr(projection)); cb_2.set_color(glm::vec4{ 0.66f, 0.66f, 0.66f, 0.f }); // серый/белый cb_2.set_scale(1.0f - std::cos(glfwGetTime()) * 0.2f); cb_2.set_position(glm::vec3{ r, g, 0.f }); cb_2.render(); } void opengl_panel::on_event(VE::event e) { // для событий от перефирии // if (e.m_type.type() == typeid(VE::event_type)) // { // auto t = std::any_cast(e.m_type); // if (t != VE::event_type::MOUSE_CURSOR_POSITION) // hack::log()((int)t); // } if (e.m_type.type() == typeid(test_event)) { auto t = std::any_cast(e.m_type); if (t == test_event::TEST_EVEN) hack::log()(std::any_cast(e.m_data)); } } }