#pragma once #include namespace example { class ui_layer_double : public VE::layer, public VE::flags, public VE::connector { VE_OVERIDE(); ImVec2 m_size = ImVec2{ 400.f, 400.f }; ImVec2 m_pos = ImVec2{ 400.f, 400.f }; std::string m_key; }; }