fix some struct

This commit is contained in:
2025-04-08 15:31:06 +03:00
parent 1ab87dd53d
commit b182e35728
6 changed files with 16 additions and 54 deletions

View File

@@ -2,7 +2,7 @@
#include "utils.hpp"
namespace sandbox
namespace example
{
void ui_layer::on_attach()
{
@@ -13,11 +13,17 @@ namespace sandbox
void ui_layer::render()
{
// VE::WinPos(m_pos);
// VE::WinSize(m_pos);
ImGui::SetNextWindowPos(m_pos);
ImGui::SetNextWindowSize(m_size);
VE::Begin("name", m_pos, m_size, m_win_flags);
VE::End();
if (!ImGui::Begin(VE_NAME("Test signal"), nullptr, m_win_flags)) ImGui::End();
VE_PUSH_FONT(REGULAR, 20);
if (ImGui::Button("Test signal", ImVec2(128, 130)))
VE::EMIT(test_event::TEST_EVEN, std::string("test event message"));
VE_POP_FONT();
ImGui::End();
}
void ui_layer::on_event(VE::event e)

View File

@@ -2,7 +2,7 @@
#include <VE.hpp>
namespace sandbox
namespace example
{
class ui_layer : public VE::layer, public VE::flags
{